Friday, 27 May 2011

Third-Person Camera



This is definitely one of the more time consuming aspects of my project to date. At first I tried implementing a third-person perspective using Kismet, only to find out that I couldn't aim up or down with the character.

As a result of this I needed to look into how scripting worked for UDK and I can tell you now it isn't much fun! Thankfully there are plenty of tutorials to look at. One website I found was particularly useful at introducing me to scripting (I've never done programming before).

Allar's Awesome Blog

I managed to find a tutorial that covered the implementation of the camera.

Camera Tutorial

I'm not entirely happy with the way the camera functions at the moment as you can't see past the character if you are next to a wall. I've made a couple of adjustments to the script to suit my purposes and I'll look into improving it at a later point.

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