Friday, 17 September 2010

Unit 20 - Computer Games Platforms & Technologies

In this unit we will be looking at the constraints of gaming technologies and develop an understanding of the history and evolution of gaming platforms. I am fortunate enough to have seen how computers have developed over the years from the Commodore 16 all the way through to the current generation of games consoles.

So far we have broken up into groups to study a decade of platforms and technologies. My group is looking at the 90's, which fortunately is one I remember very well. I've been using the internet to research this decade ready for writing a report and preparing a presentation.

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