Sunday, 13 June 2010
Unit 18 Evaluation
I managed to finish most of the unit in a very short period of time but I'm suffering for it now with my eyes hanging out of head. The sketchbook has been completed with a total of 22 pages (more than double the minimum requirement).
As you can see from the images above, my evaluation is two pages long with over 1000 words. It does mean that the unit is now finished and I can hand in my sketchbook tomorrow. YAY!
Only a small amount left to do in my Concept Art book and the course is finished. I will be continuing on in the second year so the chances are there will be more blogging in the future.
Flash Banners
Since I finished my work on the poster I have been blasting through my sketchbook work trying to get it done as soon as possible. I'm now up to 19 A3 pages with another three planned. This will finish my work on the unit.
Unfortunately these pages can't be done until I have something to fill them with. One is for the Evaluation and one is for the CD (plus contents). But what about the other?!
The final page will be dedicated to the Flash Banner work I have just finished working on. I've created two banners, though one of them was an experiment to learn some new effects in Adobe Flash. I have a short storyboard ready (more of a plan), but I've skipped the animatic as I already had all of the graphics I needed for the finished banner.
Saturday, 12 June 2010
Game Poster
I wanted to create a poster to advertise the game using the same design as the box cover. For now I've used an A4 document, so it was made mainly to show the layout. It has been created in CMYK so it is better suited to print.
I added the console logos for Playstation and XBOX 360, as well as the NovaCat logo.
I've also decided to use an idea given to me by the college marketing department about an in game reference as a slogan. In this case I've chosen "Apartments available in Metropolis", which goes across the top of the poster.
Again the full sized poster will be on the CD I submit with my sketchbook.
DVD Cover Update
This is just a short post to show the updated version of the DVD cover. As you know there were a couple of changes that needed to be made to the layout and the logo. I have also added the age rating to the front.
So here it is! The full sized version will be on the CD I submit with my sketchbook.
Friday, 11 June 2010
Progress So Far
I thought I would make a blog entry covering all my progress with unit 18 so far. I have created a finished company logo which you saw in the previous entry, as well as completed my three mood boards that caused me so much trouble to begin with.
I have also created a DVD cover which still needs to be updated with the feedback I recieved. The statement of intent needs to be updated too to reflect the feedback and show my progression.
The thing I'm working on at the moment (apart from this blog) is my sketchbook. At the moment I have seven completed A3 pages with quite a lot more planned. Unfortunately I have long hours at work this weekend so I won't be able to do as much as I would like to do.
Tasks that I need to start are the animated Flash banner and T-Shirt designs, but these won't take too long with my experience from the previous animation unit.
Thursday, 10 June 2010
Logo Version 2
After the visit mentioned in my previous blog entry I made more versions of my alternate logo, the design which the marketing department prefered. I will be using this version on anything that requires it from now on, though I think I will probably stick with the black and white logos.
Wednesday, 9 June 2010
Marketing's Second Visit
I got to bed at about 4am in the end so I haven't had much sleep. Today I was able to get my DVD cover design ready for a second visit from the college's marketing department.
The DVD cover is one of a couple of things I need to make to market the imaginary game I chose from the unit brief. Any manga or anime fans will notice the use of images from Masamune Shirow's Appleseed. The font used is the same as that used in the 1920's film Metropolis, just with colour and texture adjustments.
First thing I showed them was the logo designs I had come up with. I will need to update my work to reflect the feedback I recieved, as one of the design I created but didn't use was the prefered one. As a result of the feedback I will also need to update my Statement of Intent.
The next thing step was to go through the mood boards I created and describe the vision behind them and the game. This also went well and I think I managed to get my views across successfully.
I plan on trying to complete the majority of my sketchbook this week so I can concentrate on improving or adding to my work pieces.
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