Friday, 28 January 2011
Channel 4 Ident Re-creation
The first animation I worked on was the re-creation of the 1982 Channel 4 ident. This was probably the best known of their idents shown, and was very time consuming to tweak and get right. Obviously we needed to be as accurate as possible, the only differene was that the components of our model could not collide or pass through each other (which does happen on the original).
I'm happy with it, especially as it's my first 3D animation.
Unit 67 - 3D Animation
Well we are now on to one of the main units I've been looking forward to. Learning how to animate in 3D was one of the reasons I started the course (one of many). It also gives me an opportunity to work on my 3D modelling.
The brief requires us to create several different animations including our own personal ident. I detail each one in later entries.
The image above is from Monsters vs Aliens.
Thursday, 20 January 2011
Evaluation & Finish
This unit was the first time I used a digital sketchbook format, which worked surprisingly well. I'm not going to upload any images for this post, so I'm just going to say...
On to the next unit!
On to the next unit!
The Essay
Above is my essay looking at sound for games. In particular, Resident Evil 5. It's taken a while to do due to various other commitments, but I can finally breath a sigh of relief.
That's Foley
We were given a hand recorder and some props to create audio files for our chosen video then we needed to add the sounds to the video like a foley artist would.
(Tutor: See essay for my description of a foley artist).
I was going to upload the finished video for all to see, but we've had problems with the college computers and their rendering capabilities. I may try and upload at a later point.
(Tutor: See essay for my description of a foley artist).
I was going to upload the finished video for all to see, but we've had problems with the college computers and their rendering capabilities. I may try and upload at a later point.
Re-Record, Not Fade Away.
We were asked to get into groups for the next part of the project. We needed to find gameplay footage to put our own soundtrack to. My group decided on Mass Effect 2 as we wanted to make some sci-fi sounds.
The video we chose is shown above which was cut to shorter time for the actual work. The next step is to create some sounds.
Wednesday, 19 January 2011
Not More Writing!
Oh... there is. This time our essay is 1500 words and is on the subject of sound for games. Each of us needed to pick a game to write about how sounds and music are used to create the desired atmosphere etc. I've decided to follow on from my last piece of work and take a look at the sound for Resident Evil 5.
I have the steel book edition of the game for the PS3 which came a with a bonus 'Making of' DVD. I know it has quite a lot of information about how the game's soundtrack was produced, so will use it as one of my primary research sources.
I have the steel book edition of the game for the PS3 which came a with a bonus 'Making of' DVD. I know it has quite a lot of information about how the game's soundtrack was produced, so will use it as one of my primary research sources.
So That's What it's Called!
Following on from our previous task we had a look at what Diegetic and Non-Diegetic sound meant. It's something I've known about for a long while but never actually knew the term for.
We were given a document with all the different kinds of sound on and then applied what we had learnt to the table in regards to our chosen game trailer.
Expanding on my previous entry I feel I should at least show you which video I used. I chose the Resident Evil 5 X05 Trailer.
We were given a document with all the different kinds of sound on and then applied what we had learnt to the table in regards to our chosen game trailer.
Expanding on my previous entry I feel I should at least show you which video I used. I chose the Resident Evil 5 X05 Trailer.
Starting Out
Our first task was to look at a video game trailer or short piece of footage and listen to what sounds are used, and what they are for. We recorded our observations on a form, which I have since copied up onto the computer.
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